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Boot'em Up!

3D Modeling ● 2D Textures ● UI

Boot'em Up is a four-week prototype made for class! In this game, players control a frog with guns strapped to his boots, shooting off bullets to attack enemies and gain altitude, making their way upwards through the well. The modular boot system allows for a variety of playstyles, from a few powerful, giant bullets to a spray of tiny ones that push the player up rapidly.

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Programs Used
Maya
Illustrator
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Team Size
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Roles
6
3D Modeling
2D Textures
User Interfaces
Character Design
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Game Engine
Unity

Take a look!

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This was one of my first times 3D modeling, but since the goal is just to showcase a mechanic, it worked out just fine! I did get to design and model the player character and enemies, though—made in Maya.

3D Modeling

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User Interfaces

Since the modular boot bullet system was somewhat complex, I put a lot of time into make it as visually appealing and understandable as possible. I made the other menus as well.

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CONTACT

mleifeld@mail.bradley.edu

(618) 420-3263

Peoria, IL

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Let's make something together!

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CHECK ME OUT HERE!

  • Itch.io
  • LinkedIn
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© 2025 by Madeline Leifeld . Powered and secured by Wix

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